PFO Zomboid is a mod project for Project Zomboid recreating elements from Fallout 1 and 2 in the Project Zomboid game. I was on the team from August 2022 to June 2024 primarily as a mapper but also worked on making tiles, 3D modeling, and media management. I unfortunately deleted a lot of the original files of what I worked on, but I will share images here that I saved or could find from old messages!
Combat Shotgun 3D model made in Blender
Prototype Junktown wall made in WorldEd and TileZed
Interior dome made in WorldEd and TileZed
RPG worlds and especially the world of Fallout have always been one of my favorite parts of RPG games. There's something special about exploring these giant worlds, discovering cool locations, and running into surprising encounters.
I thought it'd be cool to go behind the scenes and see how the Fallout level designers actually put these worlds together, so I recently started learning how to use the Fallout 4 Creation Kit to mod Fallout 4.
I'm starting small before going into larger projects. I created a separate exterior instance from the main game world, and I'm using this empty canvas to build a small neighborhood, learning how buildings are put together with different kits and elements for streets and the ground.